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Projects

I've loved gaming since the first time I stole my sister's Play Station at the age of 11 and played Lara Croft for four hours in my room. Not much has changed, really, except now I have my own consoles - ha!

In my spare time, I've ran several research projects investigating different games (on different platforms) to show my skills, test them and learn more about Games UX Research. Here's my 4 favourite projects below.

 

Click on each of the games to see more!

01

Sea of Thieves: Testing the narrative 

I conducted research on the action-adventure game, Sea of Thieves, developed by Rare and published by Microsoft Studios in 2018, to understand how the narrative story landed with players. Have a read through of the full project by clicking on the image.

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#XBOX #SeaofThieves #Narrative #Adventure #Multiplayer

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02

The Sims 4 vs 3, 2 & 1

During the Covid lockdown in 2020, I conducted a survey with players to understand key pain points with The Sims 4 and how the game compares to previous versions of The Sims.

 

Have a read through of the survey questions by clicking on The Sims 4 image, left. 

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#EAGames #PC #TheSims4 #Survey #SimsCommunity

03

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Far Cry 5: Usability issues 

In 2023, I ran research to understand more about commonly occurring usability issues in Far Cry 5. This included testing with players who were completely new to the gaming world.

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COMING SOON

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#NewPlayers #PlayStation #FarCry5 #Usability #Observation

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04

Northgard: Tutorials 

In 2018, I observed players completing their campaign missions whilst playing Northgard for the first time to understand their interaction and experience with the tutorials.

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COMING SOON

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#Northgard #PC #Tutorials

© 2023 by Victoria: Games UX Researcher. All rights reserved.

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